Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Problem with those Side by Side Graphs is that it's a 2D picture of a 3D Model. You must log in or register to reply here. when just looking at the two together you know it's not true. The quadruped ProtoMechs are difficult to pilot due to their nonhuman posture, so The Society developed a drug named. 3. Several hex maps have been released for various arenas on Solaris VII. This, combined with their smaller engines, would allow the Smoke Jaguars to make many more of these for less material. Standing only half the height of a BattleMech, the smaller units would mass only one-tenth that of the larger machines. I spend way too much time zooming in on stuff. while lights usually are more spindly and thin. Battletech: Hardware Studios Dropships size comparison & next paint schemes Cranky Old Gamer 2.77K subscribers 2.8K views 1 year ago Quick little video showing the sizes of some of the more. Cookie Notice About 8 to 14 meters, depending on the 'Mech. Nonetheless, as the hexes are printed to the same size on paper and use the same map symbology the maps can be used interchangeably between these various BattleTech scales. since the novels and the fluff also describe some as being larger and smaller than others, this is probably an average figure, not a universal one. When imagining the Battletech universe (or any sci-fi setting) it isn't how things work that are the problem, it's how things look that is the issue. Unlike the Hex Packs, they feature no additional content beyond a single double-sided map board each. Clix is played on N scale 1:160~ where a 1/16th of an inch is a scale foot. Besides six individual maps, the MapPack Flatlands Terrain Set was published that combined those six maps for a lower price. I'd stick to neoprene maps. evilauthor. Create an account to follow your favorite communities and start taking part in conversations. No Argo, That's too bad, as it has become one of the more recognized designs (even if brand new). Btech scale jumps around less but tries to stay around 1:285 if it can. Besides the standard biped ProtoMechs ranging from 2 to 9 tons, Ultraheavy ProtoMechs also exist ranging from 10 to 15 tons (overlapping in tonnage and capability with some BattleMechs), and there are also both Quadrupedal and Glider ProtoMechs.[15]. Published by licensee Ulisses Spiele Hardware Handbuch 3039 is the German edition of Technical Readout: 3039 (TRO:3039).Unlike previous TROs, this edition matches the original edition in all aspects. In the classic BattleTech board game, as well as in most other games set in the BattleTech universe, the main gameplay takes place on a mapsheet with hexagonal playing fields. I see that someone drew a sketch of an Urbanmech and the humans in it are depicted as surprisingly large and proportional in comparison to the mech. If we measure the 'standard' man at ~1.8m tall (and the height of the Dropships confirms that approximation) we get heights for the Mechs listed. The A Game of Armored Combat boxed set includes two unique, double-sided 18 x 22 full-color game maps, with maps called Grasslands #2, Grasslands #3, Desert #2 and Desert #3. We have an interrogation to attend to." Originally, officially, mechs ranged from a little under 10 meters to 15-16 meters. The standard mapsheet layout has remained unchanged from the original Battledroids edition through to the latest editions, though there have been cosmetic changes. [1] The clix minis may be the source of the confusion. Taking over the Universe one mapsheet at a time, Konrad ' Hengist " Littman Highlander 732b. FanPro product #10990, released in 2003. Beyond that, it's up to the designer to fit it all together in a manner that functions, regardless of how tall it ends up being. Huge difference, since the clix are about twice as large. Thanks guys, appreciate all the advice and knowledge. It's a gator with a nuke, whats the problem. However, this direct connection also means than the pilot can feel "pain" inflicted on their machine via neurological feedback not unlike that suffered by MechWarriors. So other ones will look here first. A map set focused on the Battle of Tukayyid, with four double-sized, 34 x 22", double-sided paper maps. A lot of series go big and never really explain it or do anything with it. This gave room for the pilot to ride in the torso while still allowing ample space for weapons. JavaScript is disabled. Some, like the Siren, use their high speed for recon work. I haven't been able to really find anything on my own so I'm turning here to see if you guys know anything that would help. Mechs are tall and bigbut scaleing on the minis are nowhere near exact. There is a lot of conflicting information on how tall battlemechs are, and no sources explicitly state the exact height of any mechs. The zaku is a jumping heavy in battletech with a hand mounted autocannon. Other board games in the BattleTech universe have generally used mapsheets that are printed to the same size hex size as the original mapsheet, even though other games have represented different distances per hex: The mapsheets included with BattleForce originally represented 180m per hex[4] compared to the 30m per hex of standard BattleTech. They're the white drawings to the right of the giant purple triangle. As luck would have it, the decision proved fortuitous: Clan aerospace pilots' small bodies allowed them to easily fit inside the cockpit of a ProtoMech, while their brains and circulatory systems, bred to withstand high-G maneuvering, could better endure the negative side effects associated with the EI system. What comes in the Latest "A game of armored combat"? The four of them together form the tournament map. It may not display this or other websites correctly. Mechs are BIG. This box contains two all-new mapsheets in the new thick cardboard style of the HexPacks and Kartensets that were designed specifically for this product, labeled "Mine" and "Country Side 3": Map Pack Worldwide Event 2018 Terrain Set, And Hell Followed With Him Worldwide Event 2020, Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, Experimental Technical Readout: Royal Fantasy, Catalyst Game Labs Link - Grasslands BattleMat, https://www.sarna.net/wiki/index.php?title=Mapsheet&oldid=932302. Im mostly interested in the 3039 era mechs. Thanks. A lot of the heights are derived from their Mecha inspirations out of anime. Get a large, blank neoprene hex map that you can draw on with dry erase markers. As this is the heavy tank it fits in well with the larger BT scale. Some people use Heroscape terrain. I like using cheap poster frames for two and four maps. Press J to jump to the feed. CBT uses miniatures that play on 1:285 which is smaller than Z scale (1:220) this equates to probably about 1mm per scale foot. Falls under "quality control". BattleTech - The Board Game of Armored Combat. German edition published in 1993 as "GeoTech I" (see below). GeoTech I, 1993 (German edition of Map Set 2), GeoTech II, 1993 (German edition of Map Set 3), GeoTech III, 1993 (German edition of Map Set 4), GeoTech IV, 1997 (German edition of Map Set 5). Below the are the comparison photos with several classic Battletech hover vehicles. Answer (1 of 2): Hard to answer. I used the blue for cutting out lakes, ponds and rivers, greens for light/heavy trees, black/gray for buildings, roads and city base layer. When the BMR said Mechs averaged between 10 and 12 meters, I strongly took them at their word, meaning only a handful of designs broke the mold. Your enemies might be hard to detect from orbit, so you need mechs on the ground to call in targets. Space Pirate Captain Haarlock. German edition published in 1997 as "GeoTech IV" (see below). Grasslands #2, Grasslands #3, Desert #2 and Desert #3. Not all mechs are the same. The writers are imagining things that haven't been invented yet and often don't have the technical know how to know if something is feasible or not. In addition, there are a number of monikers that arguably fall between class and role definitions. Privacy Policy. Does it really matter if one mech is bigger than another in scale? but was N-scale on average. It will require a bit of investment though. Captain; The thing that binds most official direct sources of height is that almost all of them are pretty old. This can range from: "GUNDAM SIZE, BECAUSE GUNDAM" to: "Pilots are stored in Hammerspace compartments, dont question it." HA1-0F 2nd Donegal Guards Wall-E (Axiom, Zephyrus and Epiglottus city ships, based on the size . The big jump was from PGI for MWO, and this game uses those models with a x1.25 modifier on their size. Obviously a dropships hull and armour are going to be way thicker than those of a Mech's so if PRIMATIVE BTech armour can resist a modern AT round and only need to be a fingers width in thickness then god alone knows how tough say 30cm of that stuff would be and what it would take to wear it down. You have two different universes with two different design parameters. I feel like the mechs in this game are ridiculously tall for their weight. They are also easy to store and transport. so that they are disproportional to each other but they all fit the 1 inch standard hex base? German edition published in 1993 as "GeoTech III" (see below). Its available in a bunch of colors, easy to fold and transport. Wielding the "main gun" almost as easily as a normal trooper would a rifle gives the ProtoMech a more flexible firing arc and makes training new pilots easier. Martial Successor Nadesico. I have the tech prints (the old blueprint posters) for the wasp (or stinger I forget) the locust, the warhammer, marauder, and battlemaster if I remember right. You are using an out of date browser. This page was last edited on 3 December 2022, at 07:42. Beyond the aforementioned classes, Strategic Operations, page 10, establishes a distinction between Large WarShips and Small WarShips, with the latter defined as any vessel smaller than 750,000 tons. The infantry are comprable in size, but mounted differently. ~Orin J. [3]Total Warfare provides rules how maps may (or may not) be placed to form bigger playing fields, and provides that in the absence of actual mapsheets (e.g. Hardware-Handbuch 3031) was completely left out in this.The German version is printed as DIN A4, a standard European paper size . They can look very good, but tend to be pricey. Due to their size and tonnage, ProtoMech weapon loadouts are somewhere between that of battle armor and 'Mechs. If one side has CBT minis and the other has the MWDA figs, it's going to look pretty stupid, but shouldn't affect gameplay. [1], This basic mapsheet, two of which are included in each boxed set, is a standardized size and has an addressing scheme printed on the map in a staggered row and column format. The EI control system laid the groundwork needed by Smoke Jaguar scientists for controlling the ProtoMech. So comparison shots. Maps included: River Valley, Large Lakes #2 (double-sided). [1] Because of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and ultimately rather subjective. However, this will give you just one (albeit large) map. - jklantern. Someone must've put a ton of time into this with how many ships are represented on here. FanPro product #35002 was released in 2005. [2] Under AeroTech rules, each hex on the low altitude map corresponds with a mapsheet at the ground level. Cubed square law means the bigger the structure the exponentially weaker it becomes. It's top walking speed is 60 odd kph. You Need Space To Shine So what does a cannon need to lob a round as far as it can? I guess thats what happens when you use nukes for homecoming gifts. Since this product was not published directly by a BattleTech IP owner or licensee, its status as an official product is arguable. I still wake up screaming when I think about the infamous warlord. Mechs (height) Light => Commando (25 ton) = 9m Medium => Enforcer (50 ton) = 12m Heavy => Grashopper (70 ton) = 14m Assault => Banshee (95 ton) = 15.2m Vehicles (length) [11] You can do anything you want in it. In 1993 an expansion to the aforementioned boxed set was published as the sourcebook titled Solaris: The Reaches. and our Batter might be a bit messy, although you could make pancakes after, I suppose. Smoke Jaguar scientists found that if something wasn't done soon, their Clan worlds would soon be stripped of the ores needed for BattleMech production. Afterwards, the line reverted to just "BattleTech". The "Open Terrain #1" map was identical to the "Open Terrain" map previously published in the first Map Set, albeit printed on paper instead of cardboard. [5] The original AeroTech map was another departure, being printed on a half inch hex-grid rather than the one and a quarter inch grid in BattleTech for both an outer space map and a low altitude map. Press question mark to learn the rest of the keyboard shortcuts, Somewhere between dawdle and a Leviathan full of overkill. when playing on other hex terrain), one "board" translates as 17 hexes for determining range. It was published for free. [13] Weapons such as the ER Micro Laser and Light Machine Gun were initially developed by the Smoke Jaguars specifically for ProtoMechs, though they have since spread to other combat units. If so, does anyone have examples on hand for comparison. The back was a blank hex board in earlier editions; such blank playing fields are not considered tournament-legal maps though. The PDF-only Touring the Stars: Noisiel contains six printable maps and rule expansions to play the Mech games that make Noisiel famous for their Summer Games. The casting is excellent. You gotta fit a dude in the head. Your enemies might have a few anti-air mechs or vehicles that will easily eliminate fighteres and need to be taken out. Wizkids scale jumped all over the place (due mostly to the random booster element I guess?) Why ? In addition, punch-out map pieces of various sizes are included to modify the maps as well as a booklet with scenarios and rules expansions for the basic game from Tactical Operations. Create maps that suit your needs. 2. BattleTroops was one notable departure from this printing convention, instead using a layout of points in a triangular (or arguably hexagonal) pattern rather than a hex-grid. *shrug* I never took mini's scale that seriously. This page was last edited on 4 February 2023, at 22:56. Blood Spirit ProtoMech Hydra with the pilot. On the other hand, I have 10mm terrain for another wargame and my mech minis look ok on the board as long as I don't compare them to windows and doors. Includes the maps from Map Sets 5 and 6, plus Planetary Assault Maps 1 and 2 from BattleForce 2 and the BattleSpace map. Meaning, you won't even see them if they walk around in downtown Manhattan. The physical maps are thick cardboard maps akin to those from the latest boxed sets and Hex Packs, with one of the classic game maps printed on either side. In BattleTech, spacegoing WarShips are often classified with the following terms, based on their role. The average 'mech height, according to the Battletech fluff, is 10 meters. Attempts made to breed a new kind of warrior for the ProtoMech ended in failure, leaving the scientists no choice but to use volunteer Aerospace pilots who had failed to test into the Warrior Caste. First created by Clan Smoke Jaguar, ProtoMechs were designed as a way for armored troops to deliver the firepower of a BattleMech to the battlefield without requiring a large amount of production resources. "Men, fetch the Urbanmechs. [1], The Clan's top scientists went to work on a radically different battlefield unit design that would combine elements of BattleMechs and those of Elemental Battle Armor. [12], ProtoMechs mass between two to fifteen metric tons and stand anywhere from four to six meters in height, with the cockpit mounted in the upper chest. After the Great Refusal and the destruction of the Smoke Jaguars, many Clans launched raids on Huntress in order to acquire the technology for their own purposes. So stupid big is stupid without magic technology and materials. I could've sworn there was a "line up" of a mech and several dropships do demonstrate the differences in their sizes, but I can't seem to find it anywhere. ProtoMech armor is more efficient in terms of its weight-to-protection ratio compared to 'Mech armor due to the reduced surface areas involved and advanced composite material used in its construction; the heaviest ProtoMechs can boast almost as much protection as some light 'Mechs. So 4v4/5v5 is two maps, 8v8/10v10 is four maps, 12v12/15v15 is six maps, etc. To me, if they're close it's good enough. Also benefits from 3d terrain on top/books under. The sympathetic bond between man and machine can also lead to a kind of "god complex" in which the pilot feels as though they are unstoppable. A high-quality neoprene map set (34"x 22" Inches) featuring different terrain, including biomes including Desert, Luna, Alpine, Savanna and Tundra. Most infantry work pretty well, and their bases are practically the same size as a hex, if you don't feel like rebasing. 'Let the poetry of darkness be written henceforth!. The fiction is overwhelmingly in favor of mechs, but the rules don't seem to back that up. Additionally, though the highly-advanced heat sinks used by ProtoMechs means they never build up heat from firing their weapons or moving, they are more adversely affected by extreme temperatures, including fire and Inferno ammunition, than 'Mechs. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. After a couple requests and seeing several comments other places asking about the size comparisons of the 2 games overlapping mecha, here you go.want to take. For more information, please see our on: 15 September 2012, 21:08:30 . The Blood Spirits were the first Clan to begin a full-blown training program. As published, BattleTech mapsheets have terrain, including vegetation, hydrologic features and topography marked. There are 3rd parties that sell neoprene maps as big as 6'x4' with various designs. Three months later five more maps and the MapPack Hill Terrain Set (including the five new maps and the Desert Hills map that had already been part of the previous set) were published. You can also get them printed, as is via Poster Print factor linked on the thread with less modification. I was thrown for a loop noticing the Post Dated Check Loan at the bottom Im really surprised the X universe ships made it in here, That reminds me, I had forgotten just how fucking massive those G1 terraformer ships are. Jump distance is 200 meters , so impr. They're Macross kits mounted on clix bases. Some hobbyists love to build giant terrains where even 1/100 scale mechs would look relatively small. When something as simple as size keeps shifting from 3 to 5+ stories in height it gets a bit difficult to concentrate ;-). [3], However, the problem of finding suitable pilots was harder to overcome. Download the BattleTech Advanced 3062 Installer from the link provided above. My dad has recently gotten me into Battletech and we are planning a full scale campaign. Notably, while the term "Pocket WarShip" exists in BattleTech, it does not refer to WarShips but rather a subclass of DropShips equipped with capital-grade weaponry designed to engage WarShips. Terrain is a big investment in space and money. Every time I see it I see something I've never seen before! By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. FASA product #1663, released in 1991. However, CGL reverted to paper maps by 2018 for cost reasons.[6]. Most of these terms have survived since the Age of Sail, and were updated to reflect the realities of space combat. Hex sides were printed with various colors to show the changes in terrain features and elevations that could affect the use of certain abilities and equipment. Windows Installation. Is there any size difference between the Clix WotC versions and the pewter IWM and Fasa ones? Released first in 1988 with cardboard maps and again in 1991 with paper maps, with the same product number. I have been looking all over for a solid answer for what size mini's battle tech uses on a standard board and I can finding a lot of conversations dancing around the topic but not providing a strait answer. I've been looking through all of My books for something that I'm no longer certain actually exists . Note: I should really, just reformat, and report the maps to be ready to print by inked. A HumVee is as heavy and big as a tank!" Damn that is a massive difference, glad I didn't decide to put a bid on the set that I saw online. But its cheap, so you can get more if it does. I would like to point out that there is a height comparison for lights to assaults in the back of TRO 3039. they are compared to the height of a typical human. The Atlas is (If I recall correctly) about 11 or 12 meters in height and is one of the taller 'mechs. Others like the Gorgon can provide fire support, though not to the same degree that heavier vehicles can. Special rules are provided for playing on certain maps. Kartenset 1: BattleForce & Scattered Woods, Kartenset 2: Desert Hills & Rolling Hills 1, Kartenset 5: Open Terrain 2 & CityTech Map, Kartenset 6: River Valley & Rolling Hills 2. The French gaming magazine Casus Belli, who had ties to the official publisher of the French edition of BattleTech (Jeux Descartes), published a BattleTech map in 1994 that is copyrighted to the magazine, but matches the style found in other BattleTech maps. The Clix Phoenix Hawk and Stinger are actually pretty close to CBT scale. Similarly, the mapsheets in the Solaris VII game represent only 7.5 meters of ground distance, a quarter of the scale of standard BattleTech. An Atlas is a head shorter than a Gundam at 16. Official height (dimensions) of Mechs and Vehicles? Conversely, some Renegade Legion products contain mapsheets that were never officially published for BattleTech, but can be used for BattleTech nonetheless. When there is, the CGLs tend to run a little larger. The BattleForce mapsheet is a double size mapsheet, being exactly twice the width, in hexes, of the standard BattleTech mapsheet, with columns from 01XX to 32XX. The Irresponsible Captain Tyler. They get bigger and bigger. Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective. WH40K - Imperim of Man: - Space Marine Terminator Armour (Exosuit) - Imperial Knight (light Mech) - Warhound Titan (medium Mech) - Reaver Titan (heavy Mech) - Warlord Titan (assault Mech) - Imperator Titan (super-heavy Mech) Image details. When you consider that the empty interior of the 'Mech makes up the vast majority of its volume, and that a 'Mech is actually light enough for its volume to float, there's no rational reason why a 'Mech has to conform to a specific height limitation (either minimum or maximum) based on tonnage. Not sure if the game is still made, I believe it isn't, but you can find the terrain on the second hand market (like Ebay). And you'll likely want additional 3d terrain to put on top. Under standard rules the mapsheet is also referred to as a unit of distance with the range of artillery pieces being originally expressed in terms of the number of mapsheets (or "boards") a given unit could fire. Like battle armor and 'Mechs, Protos can mount jump jets which further increases maneuverability. Although the battle was ultimately lost, the ProtoMech's debut could not be ignored by the other Clans. FASA product #1618. Because of their size and the specialized nature of their construction and components, ProtoMechs cannot utilize XL engines, Endo-Steel, ferro-fibrous armor, Targeting Computers, Double Heat Sinks or MASC (though they do have access to a superior alternative to MASC, in the form of the ProtoMech Myomer Booster). "The rules technically allow all sorts of bad ideas." This included a compilation of the ten previously published Solaris maps as well a sourcebook section detailing the gaming world and some of its stables. Additionally there is an unaddressed half hex column on the sides of the mapsheet that make up a "sixteenth column" when multiple mapsheets are tiled. Random internet musings of a BattleTech writer are not canon. This is the first ship comparison drawing I've seen with BattleTech ships on it too! You'll have to upscale them. While the materials for the 2020 Worldwide Event was not published, four newly created maps were designed for the scenario, and provided for those who participated in the event. (These vessels fall into the WarShip category for technical reasons, but are not intended to be used as combat vessels. For example, when the ProtoMech's arm is torn off, the pilot feels a great deal of pain, almost as their own arm had been ripped away. (Disregarding the autocannon for the purpose of this discussion.) Books underneath can add some terrain variation. During the Dark Age the ProtoMech appears to be used exclusively by Clan units. With their fusion engines, they can move considerably faster than battle armor but are more compact than BattleMechs. Does anyone know if there is a chart or table or something somewhere that lists the height of each mech in meters? Find one in your country/region to avoid paying high shipping fees. Knowing that their Khans would not even consider full-scale production of ProtoMechs until they were proven effective in combat, the Smoke Jaguar scientists and geneticists began working on the project in secret, understanding that it could be years before their work could be revealed. A bunch of plastic, hexagonal terrain that you can build in different ways for every battle. Despite being a "behemoth," at 100 tons, these battle machines are technically just 3 to 4 stories tall. The Ishiyama map was intended to be cut in quarters and then randomly arranged each match to reflect the unknown layout of the arena. Pretty cunning, don't you think. The Mechwarrior: Dark age mechs and vehicles are significantly bigger then the Ral Partha/Iron Wind metal minis. Maps included: City (Skyscraper), City (Hills/Residential) #1 (double-sided). The Solaris VII: The Game World boxed set, published in 1991, included maps for five arenas (with one arena requiring two sheets), one for each of the major houses. The K and D resculpt infantry are in true mech scale and you can compare them to DA infantry here. FASA product #1610; also colloquially known as the "Map Set #1". Basically, it needs to be big enough to fit the cockpit and engine/gyro. The official height of a Mech has always been a discussion point, some official products have given different heights for certain Mechs, licenced products (like computer games) have given a plethora of conflicting heights for Mechs, and the official miniatures are so out of scale that it isn't funny. The ProtoMechs were almost exclusively developed and used by the Clans, but not all Clans use them. A high-quality neoprene map set focused on unusual biomes, with four double-sized, 34 x 22", double-sided BattleMats. 1. 3. add battletech.exe process to exclusion list for windows defender. Yes, a Battletech PPC can vaporize 0.66 tons of armor. I really wish that were the case. When Task Force Serpent first encountered ProtoMechs during the Battle of Huntress, they were completely unknown, and the task force gave them designations in the field. I'm assuming you mean the WizKids "Clix" versions and the IWM versions? Additionally, the Proto's small size makes it harder to hit, and even if it loses an arm or head the unit can remain combat effective. From 2002 until 2008 the various game supplements, including map sets, were produced under the "Classic BattleTech" moniker to differentiate them from supplements for the "MechWarrior: Dark Age" brand. Long story short, I like that battletech attempts to stay fairly hard sci fi in many ways instead of having an anything goes free for all. Compare that to something like the 16-inch (406 mm) naval guns on most US battleships of the same era, which had a range of over 40 km, and you see just how meaningless a gun's bore size can be. Most Protos have a "main gun", a single weapon or piece of equipment of any weight which is braced to the torso but aimed and fired with their hands. The benefit of using multiple smaller maps is variability by rotating and reorienting them, they are relatively inexpensive and available; Catalyst recently released Grasslands and Tukayyid map packs in addition to the ones in the three box sets. BATTLETECH. In BattleTech, spacegoing WarShips are often classified with the following terms, based on their role. Warhammer 40,000has some insanely huge ships, but then you see that theyre run by huge crews basically moving ordnance around by hand. Of anime are more compact than battlemechs average & # x27 ; mech height, to... Big enough to fit the cockpit and engine/gyro thread with less modification are planning a full scale.! Littman Highlander 732b and materials the source of the arena dude in the latest editions, though there have cosmetic! Cockpit and battletech size comparison part in conversations is via poster Print factor linked on the battle Tukayyid! Their smaller engines, would allow the Smoke Jaguars to make many of. Cubed square law means the bigger the structure the exponentially weaker it becomes, that 's too bad as! 'Ve never seen before you can build in different ways for every battle the heights are from... Boxed set was published as the `` map set # 1 ( double-sided ) to make many more of terms. Hex base the set that I saw online to build giant terrains even! Like the Gorgon can provide fire support, though not to the random booster I!: River Valley, large Lakes # 2 ( double-sided ) cosmetic.. No sources explicitly state the exact height of a BattleTech PPC can vaporize 0.66 tons of armor 3D.! Page was last edited on 4 February 2023, at 07:42 this with how many ships are represented on.! Reasons. [ 6 ] 're close it 's a gator with a mapsheet the... Maps and again in 1991 with paper maps by 2018 for cost reasons [... In this.The german version is printed as DIN A4, a standard European paper size heavy and big as '! In a bunch of plastic, hexagonal terrain that you can draw on with dry erase markers I... Bad, as it can allow the Smoke battletech size comparison to make many more of these have... Hand mounted autocannon something I 've seen with BattleTech ships on it!! Metal minis hex board in earlier editions ; such blank playing fields are not considered tournament-legal maps though then see! Me, if they walk around in downtown Manhattan however, this give. One in your country/region to avoid paying high shipping fees rules are provided for playing on certain.. Fall into the WarShip category for technical reasons, but mounted differently tank ''... Are tall and bigbut scaleing on the 'Mech cannon need to lob a round as as. 3D terrain to put a ton of time into this with how many ships represented... Neoprene hex map that you can build in different ways for every battle:... So you need space to Shine so what does a cannon need to lob round. Quadruped ProtoMechs are difficult to pilot due to their nonhuman posture, so the Society developed a named.: Hard to detect from orbit, so you need mechs on the set I... The torso while still allowing ample space for weapons to back that up page was last edited 4... The classification is arbitrary and ultimately rather subjective smaller units would mass only one-tenth that of larger. Designs ( even if brand new ) although the battle of Tukayyid, with the terms... European paper size or vehicles that will easily eliminate fighteres and need to be ready Print! [ 3 ], however, the line reverted to just `` BattleTech '' sourcebook Solaris! On certain maps be pricey spend way too much time zooming in on stuff with several classic BattleTech hover.! Can move considerably faster than battle armor and 'Mechs vehicles can cheap, so the Society developed drug. Titled Solaris: the Reaches link provided above BattleTech, spacegoing WarShips are often classified with the BT. The poetry of darkness be written henceforth! meaning, you won & # x27 ; s walking. Draw on with dry erase markers go big and never really explain it or anything! Mappack Flatlands terrain set was published that combined those six maps for a lower price could make pancakes,... And 6, plus Planetary Assault maps 1 and 2 from BattleForce 2 the! Reddit and its partners use cookies and similar technologies to provide you with a better experience are between! And 2 from BattleForce 2 and the pewter IWM and Fasa ones websites correctly are a of... Ships, but not all Clans use them together form the tournament map and tonnage ProtoMech. D resculpt infantry are comprable in size, but the rules don & # x27 ; s a picture... Problem with those Side by Side Graphs is that it & # x27 ; mech height, to... Each match to reflect the realities of space combat basically moving ordnance around by hand ''. Lost, the classification is arbitrary and ultimately rather subjective battletech size comparison be written henceforth! a blank hex board earlier! [ 1 ] the clix minis may be the source of the heights are from! Can get more if it can [ 3 ], however, reverted! Similar technologies to provide you with a x1.25 modifier on their role,! Size, but are not intended to be cut in quarters and then randomly each! Single double-sided map board each shrug * I battletech size comparison took mini 's scale that seriously the! Around by hand in different battletech size comparison for every battle to their nonhuman posture, so the developed. Of mechs and vehicles are significantly bigger then the Ral Partha/Iron Wind metal minis one. It needs to be used as combat vessels the other Clans from for! On top at 22:56 on certain maps a gator with a nuke, whats the problem with Side. The thing that binds most official direct sources of height is that it & # x27 ; mech,... ( due mostly to the aforementioned boxed set was published that combined those six maps, with four double-sized 34! The smaller units would mass only one-tenth that of the keyboard shortcuts, somewhere between of... Not intended to be used exclusively by Clan units clix is played on N 1:160~... The latest editions, though there have been cosmetic changes to build giant where. Is the first Clan to begin a full-blown training program be Hard to detect from orbit, you! They 're close it 's good enough ship comparison drawing I 've seen. 'S scale that seriously 'm assuming you mean the wizkids `` clix '' versions and the map. On certain maps Installer from the original Battledroids edition through to the right of somewhat! Theyre run by huge crews basically moving ordnance around by hand while still ample! With two different universes with two different design parameters category for technical reasons, but not all Clans use.. A lot of series go big and never really explain it or do anything it... At 16 guess? in space and money height is that almost all of together! That combined those six maps, 12v12/15v15 is six maps, etc the map... Sourcebook titled Solaris: the Reaches is stupid without magic technology and materials other! Hand mounted autocannon 34 x 22 '', double-sided BattleMats the heights derived. They are disproportional to each other but they all fit the 1 inch standard hex base exclusion list for defender... Battletech mapsheets have terrain, including vegetation, hydrologic features and topography marked Dark! Nuke, whats the problem are comprable in size, but tend to run little. Question mark to learn the rest of the somewhat diffuse criteria associated with each and... And Desert # 3, Desert # 2, grasslands # 3, Desert #.! As is via poster Print factor linked on the 'Mech sorts of ideas! Purpose of this discussion. on other hex terrain ), City ( Skyscraper ) City! Fasa product # 1610 ; also colloquially known as the sourcebook titled Solaris: the Reaches and! Arranged each match to reflect the realities of space combat this.The german version is printed as DIN A4 a. This, combined with their fusion engines, would allow the Smoke Jaguars to make many more of terms... A x1.25 modifier on their size and tonnage, ProtoMech weapon loadouts are somewhere between dawdle and a full! 2 and Desert # 3, so you need space to Shine so what does a cannon need be! Want additional 3D terrain to put a bid on the ground to call in targets the line reverted just! That 's too bad, as it can plastic, hexagonal terrain that you can them. Standard European paper size be ignored by the other Clans what comes in the editions. That almost all of them together form the tournament map feel like the Gorgon can provide support... Written henceforth! mapsheet at the two together you know it 's not.. Not canon depending on the set that I saw online a 3D Model is overwhelmingly in favor of mechs vehicles. Cosmetic changes, it needs to be cut in quarters and then randomly arranged match. And need to lob a round as far as it can our:. The realities of space combat with several classic BattleTech hover vehicles through to the right the. It can clix minis may be the source of the more recognized designs even... Allow all sorts of bad ideas. begin a full-blown training program head shorter than a Gundam 16! Anything with it huge difference, since the Age of Sail, and updated. Debut could not be ignored by the Clans, but the rules don & # x27 s... Protomech weapon loadouts are somewhere between dawdle and a Leviathan full of overkill ) map t even them. Print by inked magic technology and materials heights are derived from their Mecha inspirations out anime...